structs.h
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1 struct volume
2 {
3  unsigned int volNum;
4  float xMin;
5  float xMax;
6  float yMin;
7  float yMax;
8  float zMin;
9  float zMax;
10 };
11 
12 struct hit
13 {
14  float x;
15  float y;
16  float z;
17  float t;
18  float E;
19 };
20 
21 struct vertexE
22 {
23  unsigned int volNum;
24  float E;
25 };
26 
27 struct hitSet
28 {
29  unsigned int volNum;
30  std::vector<hit> hits;
31  float vertexE;
32 };
33 
34 struct hitSets
35 {
36  unsigned int volNum;
37  std::vector<hit> hits;
38 };
std::vector< hit > hits
Definition: structs.h:37
unsigned int volNum
Definition: structs.h:23
float zMax
Definition: structs.h:9
Definition: structs.h:27
float xMax
Definition: structs.h:5
float yMax
Definition: structs.h:7
float z
Definition: structs.h:16
float y
Definition: structs.h:15
float xMin
Definition: structs.h:4
float zMin
Definition: structs.h:8
Definition: structs.h:1
unsigned int volNum
Definition: structs.h:3
float vertexE
Definition: structs.h:31
Definition: structs.h:12
float t
Definition: structs.h:17
float E
Definition: structs.h:24
unsigned int volNum
Definition: structs.h:29
std::vector< hit > hits
Definition: structs.h:30
float yMin
Definition: structs.h:6
float E
Definition: structs.h:18
unsigned int volNum
Definition: structs.h:36
float x
Definition: structs.h:14